What I Do
Work
Senior Unity Developer - Video Games and XR
Designer and developer of interactive experiences in Unity, moving seamlessly between VR games and augmented and mixed reality applications that transform history or industrial processes into clear, immersive, and memorable experiences.
Tech Lead
As a technical leader, I constantly keep up to date with the technological ecosystem: AR/XR frameworks, new VR devices, and emerging tools. I research and evaluate cutting-edge technologies to apply them pragmatically in real projects, balancing innovation, performance, and feasibility.
Project Manager
I lead projects from start to end, participating in analysis, design, development, and monitoring. I am responsible for gathering requirements, budgeting, planning, and coordinating the development team, ensuring technical alignment and goal achievement.
Hobbie
AI in day-to-day life
Artificial intelligence has fascinated me since college, and today it is a central part of how I work. I use it to develop faster and better with tools such as Copilot, Claude Code, and Bezi. I like to play around creatively with ComfyUI, and my obsession with automation loves N8N + Ollama.
Hardware enthusiast
One of my greatest passions is the world of hardware. I have been programming Arduinos since I was 14, moving on to Raspberry Pi, ESP32, and STM. I enjoy designing and building my own embedded systems, and whenever I can, I work on small IoT and home automation projects.
Cybersecurity Hobbyist
I am not an expert, but I have always been fascinated by the world of cybersecurity, especially the red team, but I am a simple novice who tries to learn little by little things about this world.





